For your engine
Free game UI assets for Unreal Engine
1028 interface packs ready to drop into a Unreal Engine project — every sprite ships empty, so your own text and icons go in it.
Importing
Import the PNGs, then set Texture Group to UI and Compression Settings to UserInterface2D (RGBA). Without that group Unreal compresses the alpha channel and the frame edges go soft — it is the single most common reason imported UI art looks worse in engine than in the file.
Nine-slice setup
Create a Slate Brush, set Draw As to Box and enter the margins as fractions of the texture size. Unreal takes 0–1 here rather than pixels, so divide each margin from the specs box by the texture’s width or height. Draw As Border leaves the centre transparent, which is what the open frames want.
Pixel art
For pixel art set Filter to Nearest on the texture and turn Mip Maps off. The default trilinear filter blurs exactly the hard staircase edge the style is built on, and mip maps make it worse the moment the widget scales.
Formats and licence
Every pack ships transparent PNG at 1x, 2x and 4x alongside the editable vector source, released under CC-BY-4.0. There is no wait page, no ad gate and no account: the download link on each asset page is the file.
What is in the catalogue
- 2D — Tilesets and interface art for 2D games.
- 3D — Surface material sets.
- Audio — Sound effects and loops.